SeedingMany worlds develop the same races. This is due to Seeding, both by the Ancients and by contemporary Imperial ships, as well as colonization. (SEE Colonization.)Micro-Seeders seek out planets that have a chance of supporting life and dust them with a mélange of bacteria cysts, spores of yeast and fungi, moss and ferns, aquatic and aerial plankton, plant seeds and all sorts of other hardy biota. Which take hold varies widely, as much by chance as by suitability, but this does push most suitable planets onto the carbon - chlorophyll path. This is why the vast majority of life in the mundane universes has compatible DNA. Later, a Macro-Seeder may come by and transplant an array of standard life forms; it's up to them to compete and see which survive to evolve. How standard or unusual they become depends on local evolutionary pressures and how much time they have. Whether sapient races, are seeded - and whether they survive - is separate factor. When this happens, the line is crossed from Seeding to Colonization.
Some worlds develop life totally on their own. Such may have a different DNA-analog, or merely incompatible amino acids. Most Seeding projects are designed to pass by such auto-vivified worlds.
The Seeders of the Ancients that remain today are generally automated, elusive, and quite able to defend themselves. Their varied deigns demonstrates that they were developed independently by several Ancient civilizations. As most operate beyond range of Imperial science expeditions, The Imperial Ministry of Archaeology has captured only a few for study. A few others are being observed by dedicated task forces, sometimes actually "camping" within the Seeder ship. The Imperial Seeding Mission
"Organic intelligence must defend itself against the Synthetic."
The Seeding is a moral imperative, the material benefits of which are secondary. That is can serve as a procurer to later colonization, a similarly meritorious activity, which both spreads organic life and Raises worlds, is a very nice benefit.
The Imperial Ministry of the Sacred Mission of the Seeding (IMSMS, or Imisamise, pronounced "i-mee-sa-MEE-see") includes co-opting or rendering assistance to Ancients' Seeders, launching new Imperial seeding expeditions, and encouraging subject and client states and megacorps to conduct Seeding expeditions of their own.
Rendering thousands of worlds more fit for colonization is a major, if officially secondary, benefit of the Seeding campaign. The worlds thus benefited, as well as those states and megacorps investing in them, are, naturally, taxed to support further Seeding. Such taxes may be in cash or in kind, which latter may be used to support Seeding and / or colonization activities in areas less likely to be able to pay their own way.
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